package com.iceGame;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.physics.box2d.Body;
import com.badlogic.gdx.physics.box2d.BodyDef;
import com.badlogic.gdx.physics.box2d.MassData;
import com.badlogic.gdx.physics.box2d.BodyDef.BodyType;
import com.badlogic.gdx.physics.box2d.PolygonShape;
import com.badlogic.gdx.physics.box2d.World;


public class CollectableIce extends CollectableGameObject{

	
	public CollectableIce(World world,float x, float y, float width, float height) {
		super(x, y, width, height);
	}




}
